| Ref | Ouvrage | Question | | Reponse |
---|
460. | DR043 | Dragon #43 | Is experience for psionically slaying monsters
the same as by spell or by weapon? | | Yes. |
461. | DR118 | Dragon #118 | Is it my imagination, or is it too
easy to smash a boat to bits in underground
waterways (according to
the tables on page 48 of the DSG)? | | Its your imagination. First of all, look at
page 47. You only roll on Table 25: Collision
Probability if the characters cant see
where theyre going (if theyre covering
more distance per round than the distance
they can see). Carrying a torch lets the
boaters see 30, so theres no chance of a
collision in water thats moving 30/round
or less. If a beacon (described on page 56)
is mounted on the boat, the characters can
see 240 directly ahead of them. That
keeps them safe from mishap in any but
the wildest waters or in waterways that
twist and turn a lot.
The above points aside, traveling totally
blind through a medium-speed waterway
(up to 120 per round) in a passage 20-60
wide gives the boaters a 10% chance of a
collision per round if they cower in the
bottom of the boat and hope for the best
(if a character with boating proficiency
steers, this chance drops to 2%). If a collision is indicated, the chance of damage is only 5% for every 30 per round the boat
is moving. You roll 1d100. If the result is
less than the chance of damage, the boat
receives damage equal the damage chance
minus the d100 roll result, multiplied by
1% of the boats hull strength (Table 26:
Boat Damage gives a qualitative result in
terms of how badly the boat leaks).
To sum up, taking a few simple precautions (having a character on board who
can handle a boat, bringing a light source,
backing the oars if the water is moving too
fast, etc.) gives a good chance that the boat
reaches
its destination with only a few
dents.
If anything, the system seems to be
too lenient considering that travel occurs in confined quarters, with no natural light,
and in usually rough, fast, and unknown
waters. |
462. | DR047 | Dragon #47 | is it okay for a chaotic good
character to torture others? To slay heipless
opponents? To back stab? | | The act of torturing is basically
“ungood,” and even in the case of extreme
hatred for another race or creature
type a good character will not perform
such an act. But there might be times
when it is justified, if the end result is
good and it cannot be achieved any other
way. A character who can justify his
actions (to the DM) in such a manner
might expect to be able to torture an
enemy without changing his alignment
status. The “clean” slaying of helpless
opponents is acceptable, if those opponents
had previously presented a challenge
to the character and his party and
had attempted to harm the chaotic good
character. The act of back stabbing by a
chaotic good character is acceptable
when it is performed on an enemy of the
character and his party — but turning on
other party members in the middle of an
adventure is not a good act. |
463. | DR044 | Dragon #44 | Is it okay for a Monk (Lawful Neutral) to sneak
up on an opponent and then backstab? (Is this act chaotic? Is
this evil?) | | The act of killing a victim without knowing if he/she is truly
an enemy (in other words, killing a complete stranger without knowing
if he/she presents a threat) is a chaotic act. The act of killing an opponent
with the knowledge that there is some other way to overcome
him/her is an evil act. It would seem permissible for the Lawful
Neutral Monk (or any other similarly aligned being) to attack a known
enemy from the back, when circumstances make it necessary to kill
that foe. |
464. | DR078 | Dragon #78 | Is it possible for a character to use a wish spell to become
immune to psionic attack? | | Yes, its possible. One wish spell, properly worded, would bestow
immunity to one particular psionic attack mode; the end
result of five such wishes would be a character possessing what
the DEITIES & DEMIGODS Book calls Class VI psionics.
The character is immune to the effects of any psionic attack
mode, and cannot possess any psionic powers from that time
forward but the character is still subject to the effects of psionic
disciplines employed by others. If a character tries to get
around this by wording a wish so as to obtain immunity from
attack while retaining his own psionic powers, something awful
is bound to happen as a result; a wish of this sort can never be
granted. It would be possible to stop short, using four wishes
to get immunity from all but one particular attack mode and still
retain ones own psionic powers, but vulnerability to that single
attack mode could turn out to be an Achilles heel. |
465. | DR042 | Dragon #42 | Is it possible for a high-level Cleric and Magic-
User to work in conjunction to create a moving Blade barrier?
A Telekinesis spell would provide the motion. | | The sixth-level Clerical spell blade barrier would not work
for this. The Players Handbook describes it as a “whirl and flash in
endless movement around an immobile point,” and the Dungeon
Masters Guide reiterates this under Clerical Spell explanation as an
absolutely stationary spell. This, however, does not mean that something
similar to what you suggest is not possible to accomplish. You
should work with your Dungeon Master on this. Ask him whether or
not, after careful study of the section in the DMG on spell research, he
will allow you to create a new spell, and, if so, what the requirements
to research it would be (i.e. cost, materials, time, etc.). |
466. | DR039 | Dragon #39 | Is it possible for all character races to have
psionlcs, or is that power restricted? | | As stated in the Players Handbook, page 110, the DM
may allow psionics to be used in a campaign by humans, and
possibly by dwarves and halflings of an exceptional nature. No other
character race may have psionic power. |
467. | DR131 | Dragon #131 | Is it possible to get a captured
monster to change its alignment? | | Intelligent monsters might very well
?turn a new leaf? if given the opportunity.
The change of heart might not last, however.
This depends on how well the monster
is treated and if its lot is really
improved by the alignment change. |
468. | DR079 | Dragon #79 | Is the Combat Computer in issue #74
designed for actual use in AD&D
gaming? | | Yes. It has been playtested, and from
the mail readers have sent to DRAGON
magazine, it appears to be working very
well in AD&D games. |
469. | DR042 | Dragon #42 | Is the life force drained by a Sword +2 Nine
Lives Stealer a life energy level, the victims soul, or what? | | The “life force” of a being can be equated with the experience
level of that being and should be treated just like the strike of a
Wight (see Monster Manual, p. 100). |