Sage Advice Collection

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  Ref  Ouvrage  Question   Reponse 
 660DR134 Dragon #134 D&D: Is there any way to restore the strength loss inflicted by shadows?  No, but it only lasts eight turns. 
 661DR134 Dragon #134 D&D: Will a rod of cancellation cancel the power of magical creatures such as gargoyles?  No. 
 662DR134 Dragon #134 D&D: I can?t find a description of the devil swine anywhere. Was it left out of the books?  The devil swine appears on page 48 of the Expert Rulebook. The devil swine appears on page 30 of older editions of this text. 
 663DR134 Dragon #134 D&D: Can small rocs be used as mounts? How much weight can a roc carry? What class do rocs make Saving Throws as?  Rocs, being gigantic birds of prey, are difficult to train as mounts no matter what their size. While such training is possible, it would be very expensive. Humans and demi-humans can only tame the smallest rocs as mounts. Giants might have some success with the larger varieties. A small roc can carry 5,000 cn without hindrance, large rocs can carry 9,000 cn, and giant rocs can carry 18,000 cn. A roc can carry 1½ times its base load and still fly at half speed, but it must rest at least 20 minutes for every hour that it flies. A roc can carry up to twice its base load, but can only walk at half speed. A roc makes Saving Throws as a fighter of a level equal to the roc's hit dice. See the Expert Rulebook, page 55. 
 664DR134 Dragon #134 D&D: What is a war horse?  A war horse is a horse trained to carry a person into combat. Compared with common horses, they are courageous and aggressive. Statistics for war horses are given in the Expert Rulebook, page 51. 
 665DR134 Dragon #134 D&D: How lawful can an unintelligent repeater be? What magical properties do its teeth have, and how many teeth are there?  A repeater is an intelligent creature - thus its communication and power abilities. "How lawful is it"- is an irrelevant question. How lawful is a lawful character? It is sufficient to say that repeaters aren't the fanatics that archons are, since a repeater's alignment arises mostly from its association with the Sphere of Time. Each repeater has 1d20 + 20 teeth; each tooth may be ground up and added to a potion (DM's option as to cost and time of manufacture). Each potion, when imbibed, allows the drinker to reflect power attacks just as a repeater does for one round. The potion lasts one turn, or until the reflection power is used. See the DM's Guide to Immortals, page 47. 
 666DR134 Dragon #134 D&D: Why is no experience-point value listed for the megalith? Do megaliths have treasure? Where do they keep it?  A creature's experience-point value is based on its hit dice. Since megaliths have almost infinite hit dice, this system doesn't work. PCs should get no experience for seeking out and destroying these planetsized creatures. In scenarios that require PCs to combat and defeat megaliths, assign an experience value on a case-by-case basis. A megalith's treasure, if it has any at all, is located in its mantle. See the DM's Guide to Immortals, pages 42-43. 
 667DR134 Dragon #134 D&D: What is the encumbrance of a spell book?  This is up to the DM, but 400 cn (backpack size) is a good figure. 
 668DR134 Dragon #134 D&D: What does a DM do when the PCs get their hands on a magical item that is too powerful for them?  The DM has to contend with an out-of-balance campaign until the item leaves the game (by being destroyed, stolen, emptied of charges, or sold), or until the party gains enough experience to be on a par with the item. 
 669DR134 Dragon #134 D&D: What is a pocket of holding?  A pocket of holding is similar in design and function to a bag of holding. It is permanently attached to a garment and may not be removed without destroying both the pocket and the garment. The pocket can hold up to 10,000 cn, but it weighs only 600 cn when full. The largest item that can be placed in the pocket is 5" x 2" x 1". 
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