Sage Advice Collection

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  Ref  Ouvrage  Question   Reponse 
 601DR129 Dragon #129 How do you run missile fire?  You run missile fire the same way you run melee. Just remember the missiles’ rates of fire and range modifiers. 
 602DR129 Dragon #129 Is there any way to regain lost hit points except the cure light wounds spell?  Resting can also restore lost hit points. One full day of rest restores 1 hp. After a full week of rest, the character regains 5 hp for each day thereafter. A full month of rest restores all lost hit points. Characters are assumed to sleep, eat, and drink as necessary while resting. 
 603DR129 Dragon #129 Is there anything special about holy symbols, or are they just “window dressing?  Holy symbols are not magical items and do not have any extraordinary properties or powers. It is generally assumed, however, that a cleric must have his holy symbol to cast spells or turn undead. 
 604DR129 Dragon #129 Are creatures that are immune to normal weapons also immune to paralysis? Are undead monsters immune to paralysis?  Paralysis can effect any creature that fails its saving throw against it. 
 605DR129 Dragon #129 Can a character wear just one of a pair of gauntlets of ogre power and gain increased strength in only half of his body?  Both gauntlets must be worn in order to gain any benefit at all. 
 606DR129 Dragon #129 How many charges does a rod have?  Rods in the D&D game are permanently enchanted items, unless the rod’s description states otherwise. They don’t use charges. 
 607DR129 Dragon #129 How do you determine the encumbrance of a miscellaneous magical item?  It is the same as a normal item of the same type, unless the item’s description states otherwise. 
 608DR129 Dragon #129 How do you determine the experience-point value of a monster?  If you have 1983 edition books, the experience-point value of each monster is calculated for you; award experience points for each monster defeated. If you are using the experience-point chart instead (Basic Set Dungeon Masters Rulebook, page 12), start with the base value for the monster’s hit dice, then add the bonus for any special abilities (once for each asterisk). 
 609DR129 Dragon #129 I don’t really understand how to keep time or why time keeping is even necessary.  There isn’t really much to understand about time keeping in the D&D game. In fact, if you are a player, you don’t have to worry about it at all. The basic unit of time in the game is one turn, which equals 10 minutes. The other unit of time in the game is the round, which is 10 seconds long. Both turns and rounds represent game time that passes for the player characters — not for the players. Game time is “make believe,” just like everything else in the game, and has no relationship to real time. You have to keep track of game time so that you know when your player character needs to rest, and when any spells that he casts will run out. You keep time by simply keeping track of what the PC does, and recording the rounds or turns that are used up as a result. Exactly how much time a PC uses depends on what he does. Exploring a dungeon requires that a PC move about; how much time this takes depends on how fast he can move. In a fight, each character can normally make one attack or cast one spell per round. Overland travel is generally measured in game days; this is more fully explained in the Expert Set. Time keeping can be easier if you mark off units of time as they are used. There is a sample time track in the Masters Set Master DM’s Book, as well as a whole set of time charts in “Time Flies . . ." by Lisa Cabala, in DRAGON issue #123. 
 610DR129 Dragon #129 Will a character turned into a vampire retain any character abilities? Can such a character still use his magical items? Can lycanthropes carry or use magical items?  A character turned into a vampire or lycanthrope becomes a monster under the DM’s control, unless the character’s fate is changed by a wish. Whether or not the new vampire retains any of his former abilities is up to the DM. A vampire can wear or use any magical item that it could have used in life (although it couldn’t use wands, staves, or scrolls unless it has retained magic-user abilities). Lycanthropes can use magic while in their human forms, but they discard and ignore any items carried when they take animal form. A lycanthrope always takes animal form when it attacks or is attacked. 
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