| Ref | Ouvrage | Question | | Reponse |
---|
611. | DR131 | Dragon #131 | Will a monster join a character
party if invited? | | Possibly, if its reaction is favorable and it
has something to gain from joining the
party. An evil monster might join in order
to get an opportunity to turn on a party
unexpectedly. |
612. | DR131 | Dragon #131 | Is it possible to get a captured
monster to change its alignment? | | Intelligent monsters might very well
?turn a new leaf? if given the opportunity.
The change of heart might not last, however.
This depends on how well the monster
is treated and if its lot is really
improved by the alignment change. |
613. | DR131 | Dragon #131 | Certain monsters have no listed
hit dice, only a fixed number of hit
points. How do you figure out their
effective hit dice for things like saving
throws and combat ability? | | Unless the creature?s description states
otherwise, divide total hit points by 4.5 to
get hit dice. |
614. | DR131 | Dragon #131 | Where are monsters? psionic abilities
explained? | | In the Players Handbook, starting on
page 110, and in the Dungeon Masters
Guide, starting on page 76. |
615. | DR131 | Dragon #131 | What weapons will work on an
ochre jelly? | | None. An ochre jelly splits into smaller
creatures when struck by weapons. |
616. | DR131 | Dragon #131 | How do you determine if a weapon
striking a gray ooze corrodes? | | Have the weapon roll a save vs. acid (see
the DMG, page 80). |
617. | DR131 | Dragon #131 | The Monster Manual says that
golems can be hit by magical creatures
that have as many as or more
hit dice than the golem. What is a
magical creature? | | This is a limitation on the Creatures
Struck Only By Magic Weapons table
found on page 75 of the DMG. In order to
affect a golem, a creature must have an
attack equal to a magic weapon of the
appropriate bonus and have hit dice equal
to or greater than the golem’s. For example,
a flesh golem is struck only by +1 or
better magical weapons. A werewolf,
being itself struck only by magical weapons,
is the equivalent of a +1 weapon
according to the DMG table. However, it
has only 4 + 3 HD and the golem effectively
has 9, so the werewolf cannot harm
the golem. |
618. | DR131 | Dragon #131 | Is there any way to fight a phase
spider without magical aid? Can the
victim of a phase spider return the
attack even if no one else can? | | A phase spider can phase in, attack, and
phase out before its opponents can strike
if it has the initiative; otherwise, it may be
attacked normally. Phase spiders go to the
Ethereal plane when they phase out, so
ethereal beings can attack them. |
619. | DR131 | Dragon #131 | Does a giant or other large monster
get strength bonuses? | | No, not unless the creature’s description
says it does. Monsters’ strength bonuses
are usually subsumed in their damage
ranges. For special encounters, you can
assign monsters weapon types and damage
ranges (DRAGON issue #109 contained an
article on giants’ strength bonuses and
weapons), but be sure to alter their
experience-point value if you do. |
620. | DR131 | Dragon #131 | Most giants can catch missiles;
what missiles can they catch? | | Giants have a chance to catch boulders
hurled by other giants or by siege engines.
They cannot catch arrows, ballista bolts,
or other compact and streamlined missiles. |