| Ref | Ouvrage | Question | | Reponse |
---|
51. | DR036 | Dragon #36 | Can a Paladin put someone to death if the victim
is severely scarred and doesn’t want to live? | | Absolutely not! The Paladin would try to find a reason for
the person to live, if not with the world, then shut away doing religious
work where those who benefit from the aid would not care what he
looks like. The Paladin would also do all that he could to see that the
character did not succeed in taking his own life. |
52. | DR044 | Dragon #44 | May a character cast a spell by reading aloud
from his spell book? | | Absolutely not! The spell books do not contain the power
of, say, a scroll with a spell on it; they are a means for the M-U to enable
himself to retain a number of magic spells at a single time. Within
the framework of each spell are gestures and moves that must be
done in a special sequence, as well as materials that must be employed
while making the incantation. Simply reading a spell from the
spell book will not cause it to be cast while the other conditions of the
spell remain unfulfilled. |
53. | DR043 | Dragon #43 | On the cover of the Monster Manual there is a
creature flying just above the centaur and the unicorn. What
is it? | | According to Dave Sutherland, the artist who painted the
cover, it is a red dragon. |
54. | DR121 | Dragon #121 | Oriental Adventures : What, exactly, is the forest barbarian
s rhetoric ability? Isnt rhetoric a
little highbrow for uncivilized barbarians?
Wouldnt rhetoric be useful
as a court proficiency? | | According to David Cook, designer of
Oriental Adventures, the forest barbarian
s rhetoric proficiency is the art of longwinded
argument. Essentially, the two
opponents sit face-to-face, take deep
breaths, and talk nonstop. The first one
who pauses for breath loses. This proficiency
has nothing to do with logic or the
elegant use of words, in spite of its name.
It is strictly a barbarian proficiency. |
55. | DR076 | Dragon #76 | Who was Baba Yaga, the magic-user lady who made the Hut
artifact in the DMG? | | According to David Nalles assessment of her in issue #53 of
DRAGON® Magazine (p. 32), Baba Yaga was a cannibalistic
ogre-witch who dwelled in old Russia. She was chaotic evil, with
all the powers of a 20th-level magic-user, a 15th-level illusionist,
a 10th-level druid, and a 12th-level fighter. Her vital statistics
were: AC 7, 24 move, 150 HP, 80% magic resistance, hit only by
magical weapons, 8 in height (shes non-human), and her ability
scores are S 22, I 24, W 17, D 16, C 18, CH 2. The sight of her
causes fear in all, 3 to save vs. spell, and anyone looking into
her eyes must save vs. spell at 5 or be charmed into doing her
bidding. If her spells fail or if shes feeling especially mean,
shell attack with her two clawed hands and her fanged mouth;
each set of claws does 2-16 points damage, plus 1-12 points for
poison if a save fails against it, and her bite does 1-10 damage.
Avoid her at all costs. |
56. | DR127 | Dragon #127 | BATTLESYSTEM: What do you do when the total
number of melee casualties inflicted
on a unit exceeds the total number of
figures that the unit has in melee
(base-to-base) contact with the
enemy? | | According to designer Doug Niles, a unit
must always remove all casualties inflicted
during melee, even when the number of
casualties exceeds the number of figures
in melee contact. A unit in any kind of
formation always fills gaps during melee
(see pages 9-10 of the rulebook). |
57. | DR043 | Dragon #43 | What are the armor class, hit dice, etc. figures
for the snakes in the clerical Sticks to Snakes spell? | | According to Gary Gygax, these are the figures that should
be used:
| Poisonous | Constrictor
|
---|
ARMOR CLASS | 5 | 6
|
---|
MOVE | 15” | 12”
|
---|
HIT DICE | 1 | 3
|
---|
NO. OF ATTACKS | 1 | 1
|
---|
DAMAGE/ATTACK | 1 | 2-5
|
---|
SPECIAL ATTACKS | Poison | Nil
|
---|
SPECIAL DEFENSES | Nil | Nil
|
---|
|
58. | DR039 | Dragon #39 | In TD-37’s “Sage Advice” there was a question
referring to the paralysis caused by ghouls, ghasts and
carrion crawlers. The reply stated that the duration of the
paralysis was not clearly defined in any of the rule books.
However, a duration for the paralysis inflicted by ghouls is
given on page 15 of T1, The Village of Hommlet. It states that
“Any human or demi-human must save vs. paralyzation or
become immobile for 3-12 turns.” I suppose this is the
official word. Still, what is the duration of the paralysis
caused by ghasts and carrion crawlers? | | According to Lawrence Schick, Vice-President for
Production and Design at TSR Hobbies, the paralyzation caused by
carrion crawlers is of the same duration as that caused by ghouls—
3-12 turns. Paralyzation caused by a ghast takes twice as long—6-24
turns—to wear off. |
59. | DR127 | Dragon #127 | BATTLESYSTEM: Certain characters and monsters
in the AD&D game have a natural
ability to detect invisible creatures.
How does this work in the
BATTLESYSTEM supplement is it
an automatic ability? | | According to page 60 of the DMG, the
ability is almost automatic. A creature is
exposed to invisibility if attacked by an
invisible creature, actually looking right at
the invisible creature, listening carefully
for movement, etc. There are so many
distractions on a battlefield, however, that
no unit or hero can detect an invisible 1:1-
scale figure unless given orders to do so
and told where to look that is, the player
in charge of the opposing unit or hero
must state that an attempt to locate an
invisible foe is being made and where the
figures are looking. If a unit is looking, roll
once for the whole unit. Only the hero or
unit that successfully makes the detection
roll can see the invisible creature(s),
although others may be told where to
look. Invisible figures of greater than 1:1
scale, however, have a chance to be spotted
if they simply cross a heros or units
line of sight. |
60. | DR042 | Dragon #42 | Can evil Clerics turn good creatures such as
Lammasu and Shedu? | | According to page 66 of the Dungeon Masters Guide, “ . . . A Cleric of the opposite alignment may attempt to negate the
effects of a Cleric who has affected undead or other creatures.” This
would seem to indicate that such turning or control is possible, but as
with a paladin’s being turned, it should only happen between chaotic
evils and lawful goods and chances of success should be roughly
equivalent to the paladin turning system. |