Sage Advice Collection

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 61DR078 Dragon #78 Can psionic creatures or persons sense the presence of other psionic beings? If so, at what range does this ability function?  According to the DMG (p. 182), it is apparent that the use of any psionic talent or attack/defense mode will attract the notice of other psionic beings in the vicinity. The attracted creatures will not instinctively sense the nature of the power(s) being employed, or exactly how powerful (psionically) the “source” of the power is, but they will be aware of the general direction from which the psionic emanations came and will be able, for short periods of time, to track accurately back in the direction of the other psionic character or creature. This “tracking back” can be done for as long as a turn (10 minutes) if a true psionic talent was used, or for a round (1 minute) if the energy came from a magical effect that resembles a psionic power. The range of this ability, which is innate and common to all psionic characters and creatures, is 1” (30 feet) per level or hit die of the detecting creature; certain monsters (su monsters and gray ooze, for example) are able to detect psionics-users at distances greater than normal, but these are exceptions. Note that a psionic character or creature not expending psionic strength points cannot be detected at that time. Also, a being using mind bar or the discipline of invisibility cannot be detected while employing those skills. To a limited extent, psionic characters and creatures (particularly those with a high psionic ability score and those with the sensitivity to psychic impressions discipline) can judge how great an amount of psionic strength points were being used by the detected being at the moment of detection, but this assessment will be very rough, and is not necessarily a good clue to how psionically powerful the detected being is.  
 62DR043 Dragon #43 Is a Paladin’s protection from evil in a 1” or 10 radius?  According to the Players Handbook, a Paladin continually emanates a protection from evil (as per the spell) in a 1” radius around him/her. This translates in game distances to 10 yards outdoors and 10 feet indoors. 
 63DR117 Dragon #117 The second-level cleric spell withdraw can be negated by certain uses of other spells while it is in effect. Is the withdraw negated as soon as the caster begins reciting the unauthorized spell, or as soon as it is complete? Also, does this ruin the unauthorized spell or not?  According to the spell description, the caster is unable to perform any actions except those specified while a withdraw is in effect. The restriction applies to casting one of the spells normally permitted on someone other than the caster. The example given is cure light wounds, a touchdelivered spell. The cleric is permitted to cast this spell while the withdraw is in effect. But, if he then chooses to deliver the curing to anyone save himself, the withdraw effect ends. It is the use of the indicated spells which is restricted, not the actual casting; therefore, the withdraw ends after the casting is complete in any case, and sometimes still later, in the case of a touch-delivered spell. The spell which caused the withdraw to end takes effect normally, and is not ruined. 
 64DR076 Dragon #76 How can any character be able to take more physical damage than an ancient huge red dragon?  AD&D gaming is based on what is sometimes called “fantasy realism.” In reality, none of us humans would have a chance against a monster the size of a red dragon; however, AD&D gaming is not reality. It reflects very well the kind of “fantasy realism ” found in myths, legends, tales, and modern fantasy literature, wherein it is possible to be so lucky, gifted, and powerful that one could even be tougher than a dragon. Hit points not only reflect bodily damage; they also reflect combat skill, the ability to sidestep an otherwise fatal blow, and the blessing of a patron deity, as well as innate luck (and perhaps other attributes of an intangible nature). Obviously, it cannot be argued that even the toughest fighter in an AD&D game has more body mass than a red dragon; however, it can be argued that a warrior, especially a heroic warrior on the level of Beowulf, Roland, or Conan, could be skilled enough to give a dragon a bad time in combat. After all, it’s the essence of heroic fantasy — not humdrum reality — that the game reflects. 
 65DR058 Dragon #58 Why is the dwarven deity Moradin non-psionic while dwarves can be?  Again, Roger Moore tackled this problem in his article by suggesting that Moradin simply doesn’t let on that he has psionic powers, preferring to keep his thoughts to himself. Without assuming so much about what kind of a guy Moradin is, the question can also be approached in this fashion: Dwarves and halflings are the only characters besides humans who can possess psionic ability, and only dwarves and halflings of an “unusual” nature are eligible. “Unusual,” in this case, can be taken to include those dwarves and halflings who have a small amount of human blood (due to some racial intermixing at some time in the distant past), which affords them the opportunity to have human-like psionic ability. (Why aren’t psionics also possible for “unusual” gnomes, elves, half-elves, and half-orcs on the same basis? Because some factor which exists only in the biological makeups of dwarves and halflings makes the “passing on” of psionic potential possible.) Of course, any dwarf or halfling who is “unusual” in the genetic sense would also have to meet the standard qualifications for having psionics — intelligence, wisdom or charisma of 16 or higher, and so forth. So, to answer the question, based on those assumptions: Moradin isn’t psionic, just like the vast majority of dwarves are non-psionic, because the god and most of the mortals who worship him are full-blooded dwarves with no human blood in their background. 
 66DR056 Dragon #56 A bard is limited to the use of certain weapons. However, is it possible for a bard to use a weapon he was previously trained in (for instance, a bow), perhaps with a penalty involved?  Again, this is a matter simply resolved by realizing the Players Handbook means what it says. No, bards cannot use bows, because that weapon does not appear in the list of weapons permitted to the class. A character who intends to become a bard should make a point of gaining proficiency with at least some of the weapons usable by a bard, in addition to skills with weapons (such as the bow) which the character might prefer to employ during his tenure as a fighter. A bard-to-be might wisely decide to become proficient with bow and arrow, to improve his chances of surviving during his fighter phase. But the use of that weapon is prohibited when the character switches to the thief class, and it can never again be legally employed before or after the character actually becomes a bard. 
 67DR034 Dragon #34 I have just started playing AD&D and I don’t know what the following weapons are: Bardiche, Bec de Corbin, Bill-Guisarme, Fauchard, Fauchard-Fork, Flail, Glaive, Glaive-Guisarme, Guisarme, Guisarme-Voulge, Lucern Hammer, Partisan, Pick, Ransuer, Scimitar, Spetum and Voulge. Can you tell me what they are?  Alas, I don’t have the space to do so. However, all the weapons but the Pick and Scimitar can be found in The Dragon #22, in an article on pole arms. 
 68DR121 Dragon #121 Oriental Adventures : The DMG says that characters who attack at the “3/2” rate will attack twice each odd-numbered round, yet Oriental Adventures says that such characters attack twice each evennumbered round. Which is correct?  All characters get their “extra” attacks on even-numbered rounds. When attacking an opponent with only one attack (or attack routine), however, a character with two attacks strikes first and last just as described on page 63 of the DMG. 
 69DR121 Dragon #121 Oriental Adventures : Which Oriental classes are open to females?  All classes are open to women, although certain sects might forbid female shukenja or sohei. Likewise, some sects might forbid male shukenja or sohei 
 70DR134 Dragon #134 D&D: Can any elf or magic-user use a crystal ball without instruction? If so, what is the chance for accuracy? Can a character use a crystal ball owned by another character?  All elves and magic-users know how to use crystal balls. A crystal ball always works when an elf or magic-user tries to use it, but the clarity of the image varies with how well the user knows the subject. If the subject is well known, the image is very clear and sharp, just as if the subject were standing on the other side of a window. If the user knows very little about the subject, the image will be faint and blurry. A crystal ball works only for its owner. 
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