#include "colors.inc" #include "woods.inc" #include "stones.inc" camera { location <1,6,-4> look_at 0 } plane { y,0 pigment { square } // finish { ambient 1 } } light_source{ <0,100,-100> color rgb <1,1,1> } sphere{ <0,2,0>,1 texture{ square texture{ T_Wood1 } texture{ T_Wood2 } texture{ T_Wood4 } texture{ T_Wood8 } rotate<90,0,0> scale 0.25 } } cone { <0,1,-2>,1,<0,3,-2>,0 pigment{ square pigment { Aquamarine } pigment { Turquoise } pigment { Sienna } pigment { SkyBlue } //rotate <45,0,0> scale 0.1 } } cylinder { <3,1,0>,<3,3,0>,1 texture { square texture { T_Stone16 } texture { pigment { Aquamarine } } texture { T_Stone21 } texture { pigment { Aquamarine } } rotate <120,30,10> scale 1/3 } } box { <-3,1,-1>,<-2,2,1> texture { pigment { square pigment { Red } pigment { Blue } pigment { Green } pigment { Yellow } rotate <60,30,70> scale 1/12 } } }