Section POV, sous section patch
FR | EN |
---|---|
|
|
Explication/Explanation | Objet seul/Direct object | Dans/In mesh { ... } |
---|---|---|
![]() bend | bend {
} | bend {
|
![]() bourke | bourke {
} | bourke {
|
![]() cristal | cristal {
} | cristal {
|
![]() cubicle | cubicle {
} | cubicle {
|
![]() displace | displace {
} | displace {
|
![]() grid | grid { mesh_object [,float][,float] [Object_Mods...] } | |
![]() gts_load | gts_load { "filename"
} | gts_load { "filename"
|
![]() gts_save | gts_save { filename, mesh_object } | |
![]() heller | heller {
} | heller {
|
![]() move | move {
} | move {
|
![]() roll | roll {
} | roll {
|
![]() screw | screw {
} | screw {
|
![]() select | select {
} | select {
|
![]() smooth | smooth {
} | smooth {
|
![]() tessel | tessel {
} | tessel {
|
![]() tesselate | tesselate {
} | tesselate {
|
![]() warp | warp {
} | warp {
|
Section POV, sous section patch